ESPer

Some of the mutations manifested by Newmen and Zooamorphs have opened the door to mastery of mental and psychic phenomena. Those rare individuals who persue this path are called ESPers and are often either feared or revered by the cultures of the Gamma age. In order to first take levels of ESPer a character must first possess a mutation with psychic or paranormal effect. This usually prevents pure strain humans from starting as ESPers and prevents Livemetal from ever taking this class.



Hit Die: 1d6

Class Skills: The ESPer’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Knowledge (all skills, taken individually) (Int), Profession (Wis), Psicraft (Int), Read/Write Language (none), Speak Language (none).

Skill Points at 1st Level: (4 + Int modifier) x4.
Skill Points at Each Additional Level: 4 + Int modifier.



Base Attack Bonus: Half (+1 per two levels)
Fortitude Save: Poor
Reflex Save: Poor
Will Save: Good
Defense: Low
Talents: Every ESPer level but 4 and 8.
Bonus Feats: Every 4th ESPer level.
Reputation Bonus: Good



Class Features
All of the following features pertain to the ESPer class.


Weapon, Armor, and Technology Proficiency
ESPers are proficient with all simple weapons. They are not proficient with any type of armor or shield. Armor does not, however, interfere with the manifestation of powers.
Bonus Feats: An ESPer gains a bonus feat at 4st level, and 8th level.



Talents
At 1st, 2nd, 3rd, 5th, 6th, 7th, and 9th level, the ESPer selects a talent from the following talent trees. Some trees have a set order that must be followed, while others provide a list to choose from. As long as the ESPer qualifies, he or she can select freely from any and all talent trees. No talent can be selected more than once unless expressly indicated. Unless specifically noted otherwise, all ESPer talents are supernatural abilities that require a standard action to activate and provoke an attack of opportunity.



Energy Feild Manipulation Talent Tree
The ESPer can emit and control dangerous energy feilds.

Life Manipulation Talent Tree


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