A sample login session

This page is now obsolete. I have decided to go with a class-based character creation system, which looks very similar to present SMAUG

<Initial Splash Screen>


Enter your character's name, or type new: new
Choosing a name is one of the most important parts of this game...
Make sure to pick a name appropriate to the character you are going
to role play, and be sure that it suits a medieval theme.
If the name you select is not acceptable, you will be asked to choose
another one.
Please choose a name for your character: Kartoc
That name is already taken. Please choose another: Awes
Did I get that right, Awes (Y/N)? Y
Make sure to use a password that won't be easily guessed by someone else.
Pick a good password for Awes:
Please retype the password to confirm:
What is your sex (M/F/N)? M
Your race plays a very important role in affecting your proficiency in
various skills. Choose one that would be well aligned with how you want
to play (type help <race> to learn more about a particular race).
<Human Elf Dwarf Halfling Pixie Vampire Half-ogre Half-orc Half-troll
Half-Elf Gith Drow Sea-Elf>
: help dwarf
DWARF, DWARVES, DWARFS
Dwarves are relatively short (in Human terms), stocky and powerfully-built
creatures. Long-lived and extremely sturdy, they are known equally as well
for their hardiness as for their cantankerous personalities. Their thick,
stout frames lend them poor dexterity, but high strength and stamina. This
race has produced some of the most reknowned fighters, but is ill suited
for thievery. Dwarves possess the inherent ability to see in the dark with
infravision.
Dwarves average from four foot five inches and five feet tall, with dusky
complexions and thick, fur-covered torsos and limbs. Both men and women
proudly wear and take pride in their beards.
Please choose a race: Elf
By virtue of being an adventurer, you automatically receive 50% proficiency
in the following skills:
<General - Outdoorsmanship>
<General - Basic Combat (Standard Style)>
Please select two more skills to begin your character with.
1. <General - Advanced Combat>
2. <General - Pugilism>
3. <General - Thievery>
4. <Spellcasting> (requires two slots)
: 4
Spellcasting requires an additional support skill. Choose one of the
following:
1. <General - Arcane Knowledge>
2. <General - Natural Influences>
: 1
By these choices, your character would be described as a “Mage".
Would you like RIP, ANSI, or no graphic/color support, (R/A/N)? a
Press <ENTER>
Welcome to Super Awesome MUD 5000...



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